The WebSocket
protocol, standardized by the IETF as RFC 6455, initiates its connection via an HTTP-based handshake. The client sends an HTTP request with an `Upgrade: websocket` header. If the server supports WebSockets and agrees to upgrade, it responds with an HTTP 101 Switching Protocols status, and the underlying
TCP connection is then repurposed for WebSocket communication. After this handshake, data is transmitted as 'frames,' which can carry UTF-8 text data or binary data. This full-duplex, message-based communication significantly reduces the
latency and overhead associated with the traditional HTTP request-response model, particularly for applications that require frequent, small updates from the server or truly interactive bi-directional exchanges.
In
blockchain and
cryptocurrency contexts, WebSocket APIs are commonly provided by:
* **Cryptocurrency Exchanges (CEXs & DEXs with
off-chain components)**: For streaming live market data (prices, order books, executed trades), user-specific notifications (e.g., order fills, balance updates), and other real-time trading information.
* **Blockchain Nodes / RPC Endpoints**: Many
blockchain clients (e.g., Geth for
Ethereum,
Solana nodes) offer WebSocket endpoints for their
JSON-RPC APIs. This allows developers to subscribe to real-time
on-chain events such as the arrival of new blocks, new pending transactions entering the
mempool, specific
smart contract event logs, or changes to
wallet balances (e.g., using
Ethereum's `eth_subscribe` method over WebSockets).
* **Block Explorers and Data Analytics Platforms**: To provide users with live displays of
transaction feeds,
block confirmations, and other dynamic
on-chain events.
* **Decentralized Applications (DApps)**: For real-time features like live chat, multiplayer game
state synchronization, or collaborative tools that interact with a backend or a
blockchain.
Numerous libraries and frameworks are available in various programming languages (e.g., `socket.io`, `ws` for
Node.js/JavaScript; `websockets`, `aiohttp` for Python; `gorilla/websocket` for Go) to simplify the implementation of WebSocket clients and servers.